michangarrito/apps/backend/node_modules/react-native/Libraries/Interaction/InteractionManager.d.ts
rckrdmrd 48dea7a5d0 feat: Initial commit - michangarrito
Marketplace móvil para negocios locales mexicanos.

Estructura inicial:
- apps/backend (NestJS API)
- apps/frontend (React Web)
- apps/mobile (Expo/React Native)
- apps/mcp-server (Claude MCP Server)
- apps/whatsapp-service (WhatsApp Business API)
- database/ (PostgreSQL DDL)
- docs/ (Documentación)

🤖 Generated with [Claude Code](https://claude.com/claude-code)

Co-Authored-By: Claude Opus 4.5 <noreply@anthropic.com>
2026-01-07 04:41:02 -06:00

88 lines
2.1 KiB
TypeScript

/**
* Copyright (c) Meta Platforms, Inc. and affiliates.
*
* This source code is licensed under the MIT license found in the
* LICENSE file in the root directory of this source tree.
*
* @format
*/
import {EmitterSubscription} from '../vendor/emitter/EventEmitter';
export type Handle = number;
export type SimpleTask = {
name: string;
gen: () => void;
};
export type PromiseTask = {
name: string;
gen: () => Promise<any>;
};
/**
* @deprecated
*/
export interface InteractionManagerStatic {
Events: {
interactionStart: string;
interactionComplete: string;
};
/**
* Adds a listener to be invoked when events of the specified type are
* emitted. An optional calling context may be provided. The data arguments
* emitted will be passed to the listener function.
*
* @param eventType - Name of the event to listen to
* @param listener - Function to invoke when the specified event is
* emitted
* @param context - Optional context object to use when invoking the
* listener
*
* @deprecated
*/
addListener(
eventType: string,
listener: (...args: any[]) => any,
context?: any,
): EmitterSubscription;
/**
* Schedule a function to run after all interactions have completed.
* Returns a cancellable
*
* @deprecated
*/
runAfterInteractions(task?: (() => any) | SimpleTask | PromiseTask): {
then: (onfulfilled?: () => any, onrejected?: () => any) => Promise<any>;
done: (...args: any[]) => any;
cancel: () => void;
};
/**
* Notify manager that an interaction has started.
*
* @deprecated
*/
createInteractionHandle(): Handle;
/**
* Notify manager that an interaction has completed.
*
* @deprecated
*/
clearInteractionHandle(handle: Handle): void;
/**
* A positive number will use setTimeout to schedule any tasks after
* the eventLoopRunningTime hits the deadline value, otherwise all
* tasks will be executed in one setImmediate batch (default).
*
* @deprecated
*/
setDeadline(deadline: number): void;
}
export const InteractionManager: InteractionManagerStatic;